Tag Archives: Warhammer 40 000

40K Death Guard Army: More devotees to join the cult of Nurgle. More Chaos Cultists…

16 Sep

Ok, so these lot are new editions to my cultist units, and a mixed lot they are. all the ones you can see here are virtually kitbashed from a variety of parts and models from all different companies to fit with the ones I already have. You might recall that my existing cultists are the trencher models from CP Models range, and as such those models have a sort of uniformity with the whole WW1 scifi vibe.

Wanting to continue with something similar, but add in some random chaotic elements for good measure, so I got hold of a load of bits and part sprues from some sellers on Ebay and got to work cobbling together new weirdos for the cult.

These first lot are the combination of the now out of production sci-fi germans plastic kit (sorry, can’t remember the company who made them) and some Gripping Beast Saracen warriors for the bodies. I only had the heads, arms and backpacks to work with from the German troopers, but wanted the look of greatcoats, so combining the two, I think worked well, and fitted with what troops I already had. I do wish I had more, but since they are cultists, I don’t mind too much since they are supposed to be corrupted planetary defense troop types, that had turned to chaos.

This bunch are where we get into more mix and match territory, kinda like total mental freaks from the civilian side rather than military. These were made from a whole variety of different parts. Some old plastic Warhammer fantasy empire models, WW2 Germans, the sci-fi Germans for their heads, Chaos marauders with the flails, and odds and sods from whatever I could find in my bits. They still fit the look I wanted since their faces are covered in gas mask type breathers, and are scabby enough to fit right in.

These three consist of the first being again like the previous, a mix of said bits from all sorts of bits, while the standard bearer and the end one were from resin figures I got from Curtis at Ramshackle Games. These were miscasts and broken, so I got to work repairing and adding to them to fit the army. the banner was made from Milliput and then painted up with a suitable Death Guard cult pattern that will be present in any additional cult iconography and vehicles (and trust me, I plan on making a proxy Rhino or vehicle dedicated and crewed by cult members with that colour scheme)

So, here is the entire lot so far. This isn’t all my cultists by far, I think I have at least 40 other models I could add, although I have none of them finished. I may save some of them for my proposed Thousand Sons cultists as they might be a better fit there (robed nutters much like the old Necromunda Cawdor gangers in style) and for sure I’ll be adding a whole box of the Mantic Plague zombies I have to act as either cultists, or proto-poxwalkers sort of like a precursor to what will eventually happen to cult members, they are just fodder after all, aren’t they?

I’ll be back later with more stuff, probably with my Assault Drill or maybe something else…

40K Death Guard Army: Brother Fingaz enters the fray.

14 Sep

Back with more from my horde of Nurgle’s finest. This time I’m going to show you one of my personalities in the army, someone who I’m calling “Brother Fingaz”.

Brother Fingaz is a big and tall fellow (80mm from bottom of the base) and some of you miniature connoisseurs will recognise the model from CMON’s boardgame “7 Sins” Apocalypse expansion, which I acquired at a bargain price for my chaos boys. Here’s a comparison pic to show size.

I named this guy Brother Fingaz as I thought he had a striking resemblance to a popular YouTube cartoon character you may or may not know about, Salad Fingers (a creation of famous fellow Doncaster creator, David Firth.)

https://www.youtube.com/watch?v=qeE-J-GjAyQ to take a look at an episode.

Ok, he’s not exactly like good old Salad fingers, but I did think the aesthetic was a good match. I was planning on adding a little Hubert Cumberdale flesh boy familiar on the base, but decided against it.

Originally I was thinking as using him as a proxy for a Daemon Prince, but may end up making him my plague surgeon, as I think he might fit better, although he’s a little big for one (not that I care, the aesthetic is what matters to me more) but he could fit the bill as my Lord, or plague caster too, if I want to. I do have a plague caster in the wings (2 if I think about it), and a Lord, and a Prince. Whatever I use him as, He’s going to be a bad ass to help bring the blessings of Papa Nurgle!

Like I’ve said before, I have a LOT of other stuff to add to the horde, which I’m thinking of calling “The Sentinels of his Garden” or something smilar, since my thinking is that once these lot hit planetfall, they begin seeding it with their corruption, introducing diseased spores, plants and all sorts to recreate Nurgle’s garden. This gives me an option to add a bit of scratch built scenery additions like these:

These little Gnarlmaws I will show you in the next post. See you then!

40K Death Guard: You can never have enough Chaos Spawn…

13 Sep

So, if you recall, I had a big stack of Chaos Spawn proxies already done with a load of chaos snails and some horrors from the 7 sins game, but since I have a love for weird and creepy shit, every time I saw something that would make great spawn proxies, I just had to get them to add to my army. So, some of you will recognise these figures, and these are as nature intended (no changes, just paint jobs to match the others) apart from the giant maggot that’s rearing up, he wasn’t 100% complete when I got him in some parts from Ebay, so he needed a new head sculpting.

This one is the reaper bones “faceless horror” that many of you will have in your collections. I thought it was a perfectly disgusting addition to the spawn, and my thinking was what would happen to my poxwalkers when mutation had totally taken over, just like this shoggoth thing that is in my flesh-bag poxwalker unit.

Next I have another Reaper Bones classic, the purple worm, painted up to look like it’s part of the creepy crawly spawn. I’d have loads of these if I could, proxy them for beasts of nurgle, but it’ll do as spawn. There is a subtle beauty in it’s disgustingness I think, the sculpting that is, a very well done figure.

These two giant maggots are from Zinge Industries, and I got them in a bag of bits on Ebay. I did have to create a new head for the one rearing up, but you’d be hard pressed to tell as it looks perfect. These fit right in with the snails, horrors, worms and other nurgle themed monstrosities in the group. Zinge Industries have a few nice Nurgly themed things I’d like to get my hands on, but I have loads of stuff left to paint and add to the army, maybe too much! I’d like to make a different army at some point (Thousand Sons being a prime example) so I have to draw the line somewhere.

All in all, I have just two chaos snails left to do and I’m done for my Nurgle spawn. That is, unless I don’t come across any other suitable models that catch my eye.

I’ll take a big group shot of them all at some point (and the entire army so far, which is growing well over 2000 points I’d imagine!) but next time I will show you the first of my personalities in the army.

Scratch Build Khorne Chaos Rhino (How to make 40k Chaos Rhinos for pennies part 3)

18 May

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Hello again, time for the reveal of the second scratch build Rhino, the Khornate version.

This one turned out to be quite a little chunky monkey. I think it was the textured wallpaper used in this build. Don’t get me wrong, it has given the vehicle a nice, almost corroded skin for the most part. That gives it a more armoured profile, plus the big chunky rivets and plates just add more to that feel.

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From the front profile, you can see this is no delicate transport, just a solid lump of mechanical parts, bolted together and sent to war. The paint application here was basic than my usual (mostly to cut my time down, and also since it wasn’t for me (sorry son) but if you think about it, a load of Khorne worshipping marines wouldn’t think about beautifying such a thing, they would more likely be enamored by the sheer “Spiky Death dealing awesomeness” of this beast! The scheme is different from the Ceros prototype, sine for one, I didn’t have it on hand as a reference, and both he and I know that even he (My son) doesn’t really have a defined final idea for his overall army, just that it’s mostly mental Khorne renegades, so I just went with a palette that khorne would approve of.

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The “figure head” was constructed from the old staple Dollar/Poundshop Halloween Skeleton garlands that we crafters love for bits, adding some horns and spikes with Milliput and plastic spikes. With further raids of the bits boxes, I just added whatever I felt like, and like I keep saying, none of this build was meant for the end result to be a masterpiece, just spending as least time as I could to create both rhinos (if I’d wanted to I could have easily sunk days into detail, but I’d like to think I could knock up 10-15 up of these, from start to finish in less than a week at a push)

Since the side panels were a little devoid of detail, I opted to put a big Khorne symbol on one side (Which saved me from having to create some time consuming details, and gets the message across about which side it’s on!) Don’t get me wrong, If need be, I would have made whatever, but time was in the essence here, so a bit of 2mm fun foam cut out would be sufficient.

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The main weapon was created from a plastic halloween candy container I have had in my bits for years, and yeah I know, it’s kind of weird. I did originally consider using the brassy scheme, but I just ended up going with the same bone theme as the neck of the big daemon head which helped tie both parts together. I think it works, but if I had to do it all again, I’d try it different. Besides, it’s not for me, and my son did say that if I made him another tank, to go more spiky and death metal with it, so I greatly exaggerated everything and he’s happy with the result.

Like I said, I do like the end result, just I know I can do better next time, I find that knowing when to stop is very difficult normally, so in this case I couldn’t justify any more time to add this and that, or add more weathering and paint effects as I might do. I would say that what bugs me the most is not having the Khorne Ceros APC on hand from before was and still bugs me, as I would have liked to make sure they matched, plus I still haven’t seen them side by side to compare. I’ll try to get them back to take some side by sides pics and post them, as I will with the Nurgle versions as well (but I know they match for sure, as I can see them as I type right now.)

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Anyway, hope you enjoyed the post, a little bit overdue I know (My garden has been taking a lot of my time, so bare with me!) I have another post to come straight after this to make it up to you, so standby for that. Let me know what you think, any suggestions, comments and such, and I’ll see you in the next post!

Scratch Building Proxy Rhino APCs (Part 2: The Death Guard Version Reveal)

14 May

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I’ll detail this build first, seeing as though I have the model on hand here, which I can’t say about the Khorne one (It’s not here!) I think it’s ok, not what I had in mind (see the sketches in the previous post) as I did want to go for the twisted mutant baby head/monstrosity, only that I wanted to get them done quicker than usual, and spending time doing some sculpting to get exactly that, I opted the simpler route. Going for the more utilitarian and toned back mutations worked, I think, the inspiration was drawn
from a more insectoid feel.

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Chunky armour plates with barbed spikes poking out, the front ram spikes mimic mandibles and the grilled front (as well as a few hints here and there were meant as if the mutations were being restrained within, striving to come out.)

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Like I’ve said before, I am ok at painting, but no expert and didn’t want to sink days extra into finishing either one, so I went for a looser finish, but looking back, I would do it different if I did it again. I mean, I keep going back in, adding a change here and there, still need a banner and odds and ends, but it’s pretty much done for now.

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Also, since this was a “new” design, it was never going to be as detailed as the Ceros (which took me ages, as I really got into it, and didn’t want to this time) The thing is, I might have a go at knocking about 10 or so together, do them up, paint them, then stick them on Ebay for £20-30 each, just to see how they do, I can’t justify days of work on one if they only sell for that price, so it was sort of experimental as well, raiding my various bits, using what I had.

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I think the only thing I bought was some big wall plugs (the front spikes) which were £1.50(about £2) but I still have a load of them left, and the side vent things either side of the door (also big wall plugs at about the same price) The pack did both this and the Khorne one, and I think I have enough to use on another if needed, so not bad, saved me having to make them from nothing!

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Overall, I think the finished Rhino is serviceable enough, even so it’s not what I wanted from the build. It will be fine to fill the ranks, but the baby headed plague monstrosity design I have in my head needs to be made, then I can move on to something different. The only thing that is a problem, is I want a Rhino for my cultists, crewed by cultists (I have a few models I want to add to one, plus matching livery to match them) Plus, I NEED to make a plaguetower of Nurgle! I just want one. I feel a need to make some versions of the old EPIC scale stuff. I have no idea how I’d run it, just that I want one!

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I’m calling it 95% there, I’ll still go back and add and change bits still, clean the paintwork up here and there, but it’s pretty much there. I still need a back banner adding, but with this being just a plain troop transporter, it’ll do!

Stay tuned for the next reveal!

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