Tag Archives: scratch building

Scratch Build Khorne Chaos Rhino (How to make 40k Chaos Rhinos for pennies part 3)

18 May

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Hello again, time for the reveal of the second scratch build Rhino, the Khornate version.

This one turned out to be quite a little chunky monkey. I think it was the textured wallpaper used in this build. Don’t get me wrong, it has given the vehicle a nice, almost corroded skin for the most part. That gives it a more armoured profile, plus the big chunky rivets and plates just add more to that feel.

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From the front profile, you can see this is no delicate transport, just a solid lump of mechanical parts, bolted together and sent to war. The paint application here was basic than my usual (mostly to cut my time down, and also since it wasn’t for me (sorry son) but if you think about it, a load of Khorne worshipping marines wouldn’t think about beautifying such a thing, they would more likely be enamored by the sheer “Spiky Death dealing awesomeness” of this beast! The scheme is different from the Ceros prototype, sine for one, I didn’t have it on hand as a reference, and both he and I know that even he (My son) doesn’t really have a defined final idea for his overall army, just that it’s mostly mental Khorne renegades, so I just went with a palette that khorne would approve of.

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The “figure head” was constructed from the old staple Dollar/Poundshop Halloween Skeleton garlands that we crafters love for bits, adding some horns and spikes with Milliput and plastic spikes. With further raids of the bits boxes, I just added whatever I felt like, and like I keep saying, none of this build was meant for the end result to be a masterpiece, just spending as least time as I could to create both rhinos (if I’d wanted to I could have easily sunk days into detail, but I’d like to think I could knock up 10-15 up of these, from start to finish in less than a week at a push)

Since the side panels were a little devoid of detail, I opted to put a big Khorne symbol on one side (Which saved me from having to create some time consuming details, and gets the message across about which side it’s on!) Don’t get me wrong, If need be, I would have made whatever, but time was in the essence here, so a bit of 2mm fun foam cut out would be sufficient.

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The main weapon was created from a plastic halloween candy container I have had in my bits for years, and yeah I know, it’s kind of weird. I did originally consider using the brassy scheme, but I just ended up going with the same bone theme as the neck of the big daemon head which helped tie both parts together. I think it works, but if I had to do it all again, I’d try it different. Besides, it’s not for me, and my son did say that if I made him another tank, to go more spiky and death metal with it, so I greatly exaggerated everything and he’s happy with the result.

Like I said, I do like the end result, just I know I can do better next time, I find that knowing when to stop is very difficult normally, so in this case I couldn’t justify any more time to add this and that, or add more weathering and paint effects as I might do. I would say that what bugs me the most is not having the Khorne Ceros APC on hand from before was and still bugs me, as I would have liked to make sure they matched, plus I still haven’t seen them side by side to compare. I’ll try to get them back to take some side by sides pics and post them, as I will with the Nurgle versions as well (but I know they match for sure, as I can see them as I type right now.)

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Anyway, hope you enjoyed the post, a little bit overdue I know (My garden has been taking a lot of my time, so bare with me!) I have another post to come straight after this to make it up to you, so standby for that. Let me know what you think, any suggestions, comments and such, and I’ll see you in the next post!

Khorne Chaos Marine Ceros APC (Rhino Proxy),The prototype that started it all!

8 Feb

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Well, I did say that I would be back for more 40K type nonsense, and since loads of you liked the Deathguard Ceros APC, I am going to show off the prototype that began it all, just so I can show the contrast and difference between the exact same base build. Like I told you before, the Ceros was made from templates so that each of them have a uniformity, which I thought added some degree of validity to it as a real thing and not a random scratch build.

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Sure, its fine if you want to go crazy and create each thing completely different, I wanted that connection of familiar shapes, so when my vehicles are on the battlefield there is
no doubt these are cut from the same cloth.

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This Khornate Ceros was kept plain for a reason, so when placed together, you would see that each tank would get progressively more extreme in what I do with them.
Of course you could just keep them identical and vanilla, but I think that would bore the shit out of me. Variation keeps things interesting, especially with Chaos
as this Ceros will probably end up as the most normal looking one from the bunch (I plan to make a unit of three Khornate Ceros, as well as my three Nurgle ones)

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I am seriously thinking that the next one is getting a serious boost in armour, weapons and good old spikey bits. Also a big brass bull head springs to mind, or brass
daemon head. The final one will get the daemonic mutation treatment, full on spiked talons, screaming obscenities bursting out in rage as the tank is consumed by the
warp to become fused as one. My plan is to do that also to my Nurgle ones as well, just more gross and disgusting.

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I’m thinking these evolution’s will get a little more ambitious, the Khorne ones might have a electronic gubbins added in for effect, or inter-changeable parts or whatever,
to me, this allows me to not get bored, try out new stuff and show off the versatile nature of these tanks. You’ll have to wait and see.
It is a shame that I don’t have any Khorne worshiping marines to show next to the tank, but I don’t know how many times I have had a Khorne force, far too many!

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This time it’s fine, as this belongs to my son, so it’s all good. Maybe if I was to choose another, it would be Tzeentch so I could get really trippy and Egyptian like!
I do have a whole bunch of these Terror bird alien warriors from CP models that I would use as proxy Tzangors, so who knows? I think I’d do it just for the buzz of doing it,
I can think of lots of mad additions to the Ceros, like maybe a Sphinx thrown into the mix, or King Tut head with guns or missile launchers coming from the eyes and mouth!
If I sit down and make an extra Ceros, I’ll do that I think, just for shits and giggles! Then I would have to expand on it, with more Tzeentchy troops and daemons.
I do have the massive Dred to finish painting, that really needs doing, as I have another identical base model (Scotia Grendel war Golem) that I promised my kid, which I’ll get
the chance to Khornise it, which will be fun!

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The good thing about the proxies, is that I was going to totally make a great unclean one and Bloodthirster from scratch, yes I know the newer models are quite massive, but
I’d get a real kick out of doing a good job on them, plus it would be at a fraction of the cost of buying them. The funny thing is, I haven’t even shown what else I have already
to add to my forces! Mantic future zombies (whatever they are called) are stand ins for both my sprawling cultists and proto-poxwalkers, plus loads of kit bashed cultists made
from the out of production Sci-fi Germans, gripping beast Saracens, hooded robed cultists from black cat bases, and various psychos that give me at least 80+ cult nutters to swarm
my enemies (and look cool as fook!!) I’ve more units of spawn, one of them made up from giant worms and maggots, others from faceless horrors, there is a shit ton!
I love the proxy approach, as it gives flexibility to have any cool stuff from GW, plus other manufacturers models that fit, and any customs.

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Also it guarantees that your army is totally unique, stun your opponents with how fucking cool your army looks, and it cost you less than a quarter of most GW only forces! I am Win!!

Back to the Ceros. I know I said there would be three (3 Khorne, 3 Nurgs) but similar to the GW Rhino, I was planning a addition of a few extra bits to the Ceros template, and Voila! a new variant is born, a proxy Landraider! I have no idea what that would be named, something like “Battle-marauder” or “Un-relentor”, or something suitably big and destructive!
Maybe, I’ll just adapt the third Ceros of the units to that, saving me time. It all depends on how much enjoyment it brings making them, if it looks cools as fuck, then I’ll just make
the unit of 3 Ceros and a Landraider proxy (although, the Ceros could be used as one anyway, I just think it needs doing anyway! Just because!!)
Anyway, I think I’ll show off some 40k-ish terrain next time, possibly a set of Mining stuff, or Industrial towers. there is so much I can show, I can’t even remember all the stuff I’ve
made! Seriously!
Thanks for taking a look at my stuff, I do hope it inspires you to do your own things, or just gives you some cool things to look at, either way I hope you enjoy this content, I’ll be
back later, hopefully to release the PDF I keep stalling on, or show my terrain! Did I tell you that the modular industrial stuff and buildings are compatible with my “Grim’s Dungeons of Doom” scenery?

Well, put it this way, I have a hell of a lot of options for my set ups…..

 

Grim’s Dungeons of Doom: Rising up, Easy level Riser tiles for your set up!

5 Dec

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Today’s Grim’s Dungeons of Doom tutorial is another dead easy one, level riser tiles to elevate your dungeon to a higher level! These simple to make tiles will add an extra dimension to your set ups, and will create much more options when making your set-ups.

All you’ll need for this structural addition to your dungeon set up is some cardboard boxes, cereal box card, other assorted discarded boxes, glue, textured wallpaper, lollypopsticks or other wooden type sticks (both optional), plus paint for undercoat and finishing. Continue reading

For sale: 15mm Black Dog Salvage Co. model terrain up for auction!

19 Jan

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Some time ago, you may recall (If your a regular reader that is…) that I showed you a 15mm sci-fi building terrain piece entitled “The Black Dog Salvage company” which I made for games of the free wargame, Salvage Crew.

Due to lack of space, I am reluctantly having to let it go. Sure I’ve used it a few times, and I did enjoy the experience of creating it in the first place, so I’m not too gutted. I think that it’s time to let another person enjoy the model in their 15mm scifi wargames.

To be honest, I have to make way and space for some bigger terrain pieces for my Oggam table, and I have very few specific bits that fit completely with the salvage company building. In an ideal world I would be creating huge cityscapes and dioramas, but I just don’t have the room anymore that fulfill most of my artistic aspirations, so it’s really gotta go. Priorities and all that.

It’s now live on Ebay, so if you fancy having a go at bidding on it, get on over there and take a look http://cgi.ebay.co.uk/ws/eBayISAPI.dll?ViewItem&item=131097001003

 

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Terrain Workshop: Ruined Houses (part 2)

8 Jul

Following on from the last post, in this part, I’m going to show you how to create a really easy, companion set of ruins using a few waste materials that one might have on hand. From this:

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To this:

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Lets get started.

The foundation of this model is balsa wood, taken from a horse wooden model left over bits. I bought it for my daughter, and she was kind enough to let me have the leftover wood. If your a regular to poundshops and the like, most have them or something similar. Here’s the model used, just so if you want to do the same (Any of the cheap wood model sprues should do):

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After you’ve made the model, you’ll be left with some wooden sprue that held all the parts, to be honest, its pretty scrappy poor quality wood, but since we’re making ruins, it will be more than adequate for our needs. As you’ll see, the kits are actually punch printed sheets/boards, and have perfect (ish) 90 degree angles at each corner. These corners are the starting point and you’ll need four of them (2 for each ruined corner) Choose the best looking ones, ones that look as if you have some form of window or door opening if possible as it will save you time if you don’t have as much work to do on them if they look like what you need. Sure you can hack it up as you see fit, but this way you don’t have to.

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Since the wood is soft, you can get a biro or stylus/pencil and begin to make textures on the surfaces of each side. You can push down into the wood to provide detail to the plain walls, adding brick and slats that you can drybrush and highlight later.

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As you can see, you don’t need to be neat or to pecise, nor do you need to measure (unless you really want to), You’ll need two complete corners, so do another set in the exact same way.

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Stick the corners down to your thick card base (or what ever base your using) and leave to dry. After that, its time to start building up your layers of debris. you can use the rest of the wood sprue for this, just break it up into useful looking shapes, blocks and planks with a strong pair of snips, knife or scissors, and slowly layer it up to form natural looking piles, maybe where a ceiling or internal wall has fell down, its really up to you how you want to do it. Remember to leave some areas for your miniatures to hide in the model during play.

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The next stage of the build, I wanted a bit more detail to what could essentially be quite a boring model, so I got a dried stem from a bunch of grapes (I always keep these and dry them out as they are very strong, as well as being a dead ringer for blasted or dead foliage) Using milliput to create the base of the tree, I added it to one corner, as well as a bit at the side. More putty was added for additional bits, and more layers of debris were glued on along the edges.

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Now, I’d like to mention back to our freebie craft material, artificial grass, which if you remember I used to produce the field in a previous article. This stuff is a really useful and versatile material for making terrain, this time I was going to use it to add wild tufts to the model.

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As you can see, you can easily cut it up into strips due to it being stitched on to the rubber base, then each turf can be cut to whatever size you desire. These are then glued down using impact adhesive to the model.

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All that is needed now is an undercoat and finishing in the same manner as the other ruins so they will match up.

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To finish up with the model, a mix of the usual green and grey and brown flocks, plus grey ballast and a little static grass brings more life into the piece.

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You can see all the ruined buildings from both posts, fit together great, best of all they cost nowt (Just the cost of glue, flock, paint, milliput etc) I hope that it inspires you to create some post apoc battlescapes for your own projects, and hopefully will save you a few dollars or pounds in the process!

I’ll be putting more projects up soon, which I’m planning more ambitious builds, not that I have anything against fields or ruins, they are just a little basic and I feel the need to do something a bit more challenging!!

As ever your thoughts, questions and comments are welcome!

Peace out….

 

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