Tag Archives: oggum

Oggam Hut Paperkit & Oggam book re-released on Wargame Vault

10 Jul

rereleasebooks

To cut down on the storage space here (so I can have more space for uploading pics) I’ve decided to re-release both the Book of the Oggam and The Oggam hut over on Wargame Vault. Not only will this help keep space down, but allow me to track the downloads better and have them all in one place. Other links to these books uploaded on this site will  become redirected toward the new links (Just give me a little time to update everything on site)

They will still be free to download, and since it’s the aniversary here, I thought it was the right thing to do as the whole Oggam idea was what started this site in the first place!

You can get the Book of the Oggam here: http://www.wargamevault.com/product/187482/War-Pigs-The-Book-of-the-Oggam

And the Oggam Hut here: http://www.wargamevault.com/product/187525/WAR-PIGS-Oggam-hut

Of course, you can browse the other PDFs in the range at our publisher page on Wargame Vault here: http://www.wargamevault.com/browse/pub/8807/Grinning-Skull-Studios

Thanks, and enjoy!

Grinning Skull Miniatures new releases: Chukk warriors!

21 May

Heres today’s other release from Grinning Skull Miniatures over at Alternative Armies, the Chukk, mutant chicken (and Dodo of course) warriors of the League of Anthracks! Ever wished you could field an entire army of chicken men muties? Well, now you can, with this new release! Astound your opponents, crush your enemies and leave them with egg on their faces (as well as other intentional chicken related mirth!!) Here’s the Carnage Continuum fiction to inform you of just howthey fit into the strange universe of the Omega Gamma quadrant….

Chukk are the deadly brainwashed minions of the League of Anthracks. These mutant ground bird hybrids are psychotic shock troops that willingly sacrifice themselves in battle for the pleasure of their oggum masters. In the repertoire of the evil and twisted Okvan scientists of the League, as well as Treatment Y, there exists “Stimulant X”, the agent from which these creatures are made. 
It all begins when the scientists choose a suitable “eggmutha”. An Eggmutha is one of the largest and meanest of the native giant ground birds, fertile enough to produce hundreds of eggs in the process. the Eggmutha’s are then restrained and force fed specially formulated feed to make them lay rapidly. The eggs are incubated separately and during which, the developing embryos are administered stimulant X daily, until they hatch.
Once hatched, the process produces fully developed Chukk. they are then taken to a secret conditioning centre to begin the “training”. This involves many parts, from electric shock therapy, to weeks long narcotic based brainwashing programs, that will strip way any placidity and harden them for war. This makes them deadly in conflict, as wave after wave will serve as fodder for the real attack. Their absolute fearlessness isn’t the only thing that makes them feared, but rather the other attributes that come from their creation. If a chukk becomes too stimulated at any point, they will begin to mutate. Mutated chukk are known as Warp-chukk, this form makes them double or triple in size and mass and begin to break from the shackles of their mental programming. They will attack anything close, gathering in violent momentum culminating in the volatile gases within them exploding and causing carnage. However, a warp-chukk may continue to mutate, giving form to even deadlier forms such as the chukkasaurus rex and the mighty clukkatrix. Many sorts of birds are used in the experiments, inculding Turkeys, pheasants, grouse, ducks and geese, and even vultures in the mix. Not all of them work out as successfully as the standard chukk, but probably the most receptive genus used are the mutant Dodo stock, known as the Doodah. 
So successful in the process, they often keep some sembalance of sanity and mostly never break. They are often seen in elite units in numbers, or leading other types of chukk in battle or labour. Chukk do break the cycle, and go rogue often, so it is not uncommon to see mercenary units on any side. They usually have an axe to grind about the past masters and thirst for revenge against the League, and its heard that this can even happen in battle, swaying the tide of war in favour of the league’s enemies. All in all, the chukk are a foe not to be underestimated and are renown for sheer savagery by survivors of conflicts they were a part of….. 
 So, if you want your own warhost of mad chicken mutants, get over and visit Alternative armies, where you can find the kize, baahl, oggra, oggborg and the other Grinning Skull Miniatures range.
Keep an eye out for further releases coming soon from Grinning Skull Miniatures, like the tentacled alien invaders, the Zarglians, and the fearsome mutant Clukkatrix!!!
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Grinning Skull Miniatures release: The Oggborg

19 May

Another week, another Grinning Skull release over at Alternative Armies! This time we’ve got the oggborg and oggbot, enhanced cybered up oggum war vets.

 Oggborgs (also known as Cybogs) are battle worn veterans of serious conflict. When an Oggum trooper survives greivous injury, they are sometimes fixed and augmented with crude cybernetic technology of Oggum design.
Although this surgery is mostly voluntary, it’s usually forced upon the wounded by their warlord’s unwillingness to let their favourite lackeys from leaving his retinue.
Once an Oggum undergoes such an experiment, most will experience severe psycological changes, even possibly suffering partial or full lobotomisation in the process. Usually these subjects are then reprogrammed soley for battle, wiping out their previous personality for good.
An Ogbot is such an oggborg who has undergone so much cybernetic enhancement that all remenants of their previous life has gone, and are now little more than a machine with a few organic parts, but it is not uncommon for ogbots to have full concious thought if a fresh undamaged brain was first transplanted into a suitable host machine.
Still, not all conversions serve so willingly, and many will resist against control software to enjoy a semi normal existence. Those who have become so mentally damaged may reject everything and turn to the life of a wanderer and all the trappings of freedom. These might find the employ of other warlords, pirates and mercenaries or other groups of outcasts, so an oggborg may be found anywhere in alliance with anyone.
This technology is widely used by most factions, such as the Santyr cult of the Iron legion, or the mighty Og-mech of the golden Imperialists. Even the Okvan scholars and scientists create their brainwashed minions using this tech. The Scrofa tend to shun such things as is not natural, but even oggborg renegades and converts can be found in their number.
Even with the erratic malfunctions and glitches inherent in oggum technology, these grizzled warriors are legendry in combat, and should be engaged in battle with great caution.

These little bleeders are fun minis, I’m sure there’s plenty of games they’ll fit into, if not just oggum! These figures are available now from Alternative Armies, as is the rest of the Grinning Skull Miniature range, along with this months other new releases, like the Kize and the Oggra!

Grinning Skull Miniatures release: Oggum Oggra

13 May

Just a post to tell you we have another Alternative Armies release this week, the mighty Oggum Oggra GRN34 (otherwise known as a Pig Ogre). Ideal if you want some porky goodness to your miniature collection, or add to your Grinning Skull collection.

These supersized oggum add some leverage to Og forces of all types, and indeed for many other uses. Don’t believe me? Just read the fluff!!

An Oggra is the biggest and meanest strain of the Oggum. Strong and dangerous, ideally suited to battle or hard labour, but low on IQ, which is generally exploited by their smaller cousins.

On the homeworld, oggum scientists have learned to stimulate the Y chromosome in growing ogglets, using a chemical comound known as “treatment Y”, originating in the dark and secret labs of the Von Ok line in Okva. The Von Ok’s are allied to the League of Anthracks, and supply the Leagues troops with the main bulk of elite soldiers, chukk and warbeasts, who are direct results of their cruel and twisted experiments. Oggra created there are subjected to the usual mind control techniques and conditioning, before being shipped out to bolster League forces around the globe.
To combat these abominations, the Og Imperialists have used a refined version of the treatment on conscripted oggum adolescents (with varying results) so, it is not uncommon to find these creatures in the employ of the empire too.
Oggra can occur naturally, starting as any normal ogglet, only to swell to big proportions in a short time. These Oggra are rare, which is a good thing really, given the amount of precious resources they take up and consume each day, many settlements may struggle to support such a brute. Sometimes their births are seen as a curse, and are thrown out and left to fend for themselves. These Oggra can turn savage and prove to be problematic to local warlords if they reside near the warlords territory.
While they won’t win any medals for their intelligence, the make up for in battle and intimidation, and are a rare prize to any would be warlord for his retinue.

Keep a look out for more Grinning Skull releases soon, and if you want to get hold of an Oggra for yourself, get on over to our friends at Alternative Armies to order!

 

Grinning Skull Miniatures: FAQ Session

23 Sep

2

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I get asked a lot of questions about the Grinning Skull range, and with that in mind, I’d like to clear up a few points that have been addressed to me on the web and in person. Of course this is just a cross cut of some of the more frequent ones I have been asked, so I thought I’d have a go at posting them up here, so if you would like to ask anything regarding the range, forward your queries to the usual address and I’ll try and answer them!

Is it just Sci-fi that will be in the range?

No, there will be other stuff eventually, fantasy, pulp, zombies/post apoc will feature too. The current emphasis is on the Oggam and the other stuff that inhabits the same universe (See Carnage Continuum)

What’s with all the anthropomorphism?

This gets asked a lot. Why not? I don’t see why some object to creatures/aliens or whatever just being anthropomorphised versions of various animals. Hell, I’d even go for doing some munch bunch inspired scifi fruit and veg just because it’s funny and I could! While I realise it’s not everyone’s cup of tea, I know there’s lots of folks who like it too. The oggam grew quite naturally from the ideas from the fluff, so a natural progression was the baahl (Sheep/goatmen) Mugal (Bull/cow/minotaurs) Chukk (chickens etc) If you take a bit of time to read the background, these creatures were formed from supersized agricultural stock, so I had to fit the farmyard in there! Plus I wanted to provide some beastmen proxies for players too. The Draxx were another race based around the proxy idea, to add to lots of the other options for a scifi lizard/draconic army. Will there be other hybrid animal humans in the range? Yes probably, and I’ll apologise beforehand if the idea offends!

Are you going to expand some of your alien races with more options/poses?

Yes, I have ideas for the Pliiim, Kize, Volpurgi, Draxx and other races (some that haven’t made an appearance yet) I’d like to think that when I’m finished, you could make a serviceable fighting force of any race in the range. I’d like to think that eventually there will even be specific vehicles and support weapons, but that might be a fair bit off just yet!

So what have you got planned for the future?

Loads of new ideas that add more to the entire oggam background, and expand the Carnage Continuum background with additional races, fighting forces and off the wall craziness. Charcodonians, Rafinx and Errg to name but a few, but there are a ton more ideas I’d like to develop over time. With the popularity of the Northampton Clown, I just might make a mini of him to add to the killer clowns I’ve done! I don’t think I could run out of ideas anytime soon!!

What are you working on at the moment?

Finishing off a few, a Scrofa Hoggit gang set, League of Anthracks Tor fire warriors (Firrog), Volpurgi troopers, and a few odds and sods. The main focus at present is the Kize, my take on the invasive consuming alien in popular scifi (like tyranids/alien/bio gribblies) I have the first set almost done (general kize warriors) so that will take the available Kize sculpts up to 5 different poses, in addition a set of Kirzor kize has begun (Kirzor are kize with praying mantis blade hands) and a Sluketh bio transport. There’s a few more Kize types planned.

What about vehicle support for the Oggam factions?

I’m still in the planning mode for these, but it will be the bikers and cavalry types that will be done before anything more beefy. I’d like to create an Og-mech as well, but this is pretty far off as we speak as I’m concentrating on infantry mostly at the moment.

What is the Carnage Continuum?

This is my background universe in which the Oggam, Kize, Draxx etc reside. Think of it as an outrageous tongue in cheek cartoony war filled mash up of all sorts. It’s based upon an old RPG setting I created for ICE’s SPACEMASTER game we used to play many moons ago.

Will there ever be 28mm Oggam?

For sure, I’d like to do a multipart oggam soldier, with a set of different heads and weapon options. It might take me a while to get done, since the size of an Oggam in 28mm is around the size of an ogre. I’m not used to bigger sizes so it takes longer compared to 15mm to do as you can imagine, but I’m up for the challenge. Hopefully when it’s done, someone will pic it up and cast it and make it available for purchase (Might even go for KS if there’s enough interest) Time will tell!!

If you have anything to ask about the Grinning skull range, please contact me and I’ll try and answer it best I can!! If you’d like to get hold of some Grinning Skull miniature goodness, check out http://15mm.co.uk/Grinning_Skull_Miniatures.htm

Ciao!

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