Tag Archives: GW

40K Death Guard: Baby Gnarlmaw terrain.

15 Sep

Ok, so this isn’t really an addition to the army in the same sense as the rest, but I did want to get some Nurgle appropriate scenics to help place the minis more with the sort of background I have come up with for my lot.

Since my Death Guard are “The Sentinels of His Garden”, I wanted to lean heavy on how they would seed each world they invade, slowly turning it into a version of Nurgle’s Garden, with them acting as the guardians and indeed, it’s gardeners. I was always going to include a Feculent Gnarlmaw too, albeit a scratch built one, as it’d be easily made (plus I am not keen on buying one, I’m far too cheap for that!) So, I really wanted to make some trees that had been set in the process of Nurglification. Also, I thought it would be nice to have some simply for display.

This first one, was made from some thorne bush trimmings I found while out and about. It had a really twisted and unnatural shape with bits of burl on them, so was a perfect shape to create such a mutated plant. The Bells were made from some small pieces of chain I had in my bits, and the actual bells were from some bits of broken toys my kids had discarded, so were chopped up and reworked into them. I then went on to sculpt in a load of appropriate Nurgle bits, like the pods, mouth and base, adding some mushrooms and bits to complete the model. I like this one best, and when I get round to making more, I’ll try and keep this model in mind to match the aesthetic for the rest.

This one, is a little more experimental, again using real twigs I found, but trying to go in a different route, as if the tree had been infested with some kind of spores and was being slowly taken over. I added some bells using the same method, sculpted on the pods, some mould/fungus and slimy tentacles that were spreading from the infected parts. I also added a few withered leaves, as if to say that the tree was dying off, plus the usual mushrooms and ground debris.

You will notice one of my Grinning Skull Miniatures Klorzid plant creatures, which is VERY Nurgle, with it’s three smiling faces! It has the sense of fun I enjoy, and was perfect for this model. I have more klorzid minis on standby to use in more builds like these, so expect to see more of them in the future! You can get these miniatures here at https://www.alternative-armies.com/collections/grinning-skull-miniatures/products/grnp09-klorzid-plants-pack-and-singles if you want to get any of them yourself!

I will probably make 3-4 more of these trees just because they were easy and quite a fun project, although the mood will have to take me. Also I’m going to have to make a Gnarlmaw proper, something quite imposing and a whole lot messed up, much more than the GW one. (Although, if I ever get chance to get one on the cheap, I will, just I think I could do justice to making my own instead!)

Well, anyway, I hope you enjoyed the pics, I will be back with more in the next post. Next up will be more cultists for the plague god. See you then!

40k Plague Marines, Death Guard Army progress…

11 Sep

Its been a while since I posted anything on my Deathguard Army for 40K, and realised I hadn’t shown off my plague marines. I have taken the same direction with all the models in the army, with very few actual GW unmodified minis. Sure there are a few, but I decided that from the start that I was going to have as unique a force as possible.

I took a few Primaris that I had knocking about and converted them to the cause, and a few old 2nd edition monopose old skool ones as well, and went to town on messing them up. There’s a couple of Ramshackle games minis there too, very nurgle to begin with, but I added a few bits here and there to make them different.

These 3 here are the converted primaris, Painted up and converted, they fit right in to the army. Plus, it saved me cash on buying more plague bois!!

These were the results of converting the old 2nd edition marines, although they required a lot more work and bits, I kinda like them, although I think the icon bearer is my fave out of the two.

These next lot are the standard GW plague marines, which everyone has, another reason to mix in as many conversions as possible. Don’t get me wrong, they look great, I just didn’t want carbon copies of them populating my squads.

Like I said, nothing special, with passable paintjob to match, I’ve given up the need for outstanding painting these days, unless I want to give a model some extra special treatment, I don’t bother too much, I just want to get them painted to an OK standard, and that’ll do for me (they are only rank and file after all…)

These are Ramshackle games figures (forgive me when I say I have forgot the actual model names) but I added hardly anything bar a smoke stack on one as the actual one had broken in “cat” accident while undercoating!! Bolters were added to make them fit.

They fit in very well just painted up as all the other plague marines rank and file.

As for these WIPs, the astute of you might notice they are “Space Rangers” converts. This line is ages old and I wanted to bolster my units cheaply, so these guys are just that. More of them when they are done, as I have a fair few of them to get finished.

Another WIP is this guy. Heavily converted from all sorts of bits and pieces. I like this guy, although he may end up as a personality for the Purge contingent I have planned.

Overall, I like the way these guys are coming along. Yeah, a few are rough around the edges, but its Nurgle, so doesn’t matter too much when ranked up together.

I’ll show you more next time, possibly spawn or some other bits…

https://www.drivethrurpg.com/product/326918/Worlds-of-Sound-The-Baneful-Shroud-of-the-Everdark?src=hottest_filtered

8th Edition 40k Army: Completed Big Custom Hellbrute!

19 May

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Finally I’ll show the Big Custom Hellbrute in it’s mostly finished form. (I say mostly as since taking these shots, I have added a bit more detail to the base and some more gore…) As you can see from the primaris sized plague marine conversion at it’s side, he is indeed very big boy!

Last off, when I posted a WIP for this beast, I only had a dark green base coat and a few shades of lighter greens drybrushed on it, so since then it has a lot more going off.

I think it turned out OK, loving the face, as it completely changes the model from it’s original Scotia/Grendel Leviathan War Golem form to something unique. Not that there was anything wrong with the original model, but I needed to create a face that gives that Nurgle Chaos vibe rather than the stock face it had. I also had to reposition the arms to give it some level of dynamism that the original lacked (IMHO, no offense!) as the standard pose was very static, and I wanted to give some sense of it lumbering across the battlefield, not just stood there, arms tight at it’s sides.

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Like I said, the face carries it for me. It has a definite Great Unclean one style that locks it in as being Nurgloid in nature, plus is totally unique (since I sculpted it on) I did have to add a lot of sculpted bits to make it seem like it was fused between the hard metal and organic, but the various pipes and tubes that were present in the original helped as well, so adding extra pipes and tubes, or at least the impression of them, was an easy way to help blend the sculpted additions to the stuff already there.

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The second set of clawed arms were added from some Tyranid spares I had, exposed guts bursting out blended well, merging easily into the aforementioned pre-existing tubes already there. The large mass of tentacles were added to insinuate much more mutations inside the machine, reaching out of the spaces at it’s side and under the arm. These also provided some support to the arm that I re-positioned.

The back flat armor areas were kept as intact as I could (Obviously I had plenty of places where the mutations were bursting from) but I wanted enough parts left on the model to paint in the same Death Guard scheme I have for my overall army. Battle damage was carved into the resin here and there to Nurglify? it a bit more, as this thing would draw a lot of fire on the table, so I imagine a monstrosity like this would be torn up a bit! It goes well with the Ceros and Rhino as heavy back up, it certainly starts to make my army a force to be reckoned with!

Overall I like this model, and would recommend anyone to give these little gems a go if you want to add a big lumbering mech type hellbrute/dred to your chaos bois. You can do a lot with these if you use your imagination, swap out the arms, add new heads and features, mutations and more.

Not sure what I’ll run it as, but I have a few things in mind, regardless though, I will be supplementing my troops with him, drawing fire as he slowly makes his way into battle. I do have another Hellbrute on the way, heavily converted from a Reaper Bones Graveyard Golem, but I’m not finished with him yet. Here’s a quick preview.

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This one is more normal sized for a Hellbrute, but I’d say much more converted. I may make one from scratch to complete my trinity, as I have an idea, but I need more suitable parts before I start as I don’t want to just make a start, only then to stop because I am missing bits to finish it!

Hope you liked the pics, I’ll be back next time with more finished pieces and pics of the rest of my lads. Suggestions, comments and so on are welcomed, let me know what you think!

Scratch Build Khorne Chaos Rhino (How to make 40k Chaos Rhinos for pennies part 3)

18 May

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Hello again, time for the reveal of the second scratch build Rhino, the Khornate version.

This one turned out to be quite a little chunky monkey. I think it was the textured wallpaper used in this build. Don’t get me wrong, it has given the vehicle a nice, almost corroded skin for the most part. That gives it a more armoured profile, plus the big chunky rivets and plates just add more to that feel.

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From the front profile, you can see this is no delicate transport, just a solid lump of mechanical parts, bolted together and sent to war. The paint application here was basic than my usual (mostly to cut my time down, and also since it wasn’t for me (sorry son) but if you think about it, a load of Khorne worshipping marines wouldn’t think about beautifying such a thing, they would more likely be enamored by the sheer “Spiky Death dealing awesomeness” of this beast! The scheme is different from the Ceros prototype, sine for one, I didn’t have it on hand as a reference, and both he and I know that even he (My son) doesn’t really have a defined final idea for his overall army, just that it’s mostly mental Khorne renegades, so I just went with a palette that khorne would approve of.

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The “figure head” was constructed from the old staple Dollar/Poundshop Halloween Skeleton garlands that we crafters love for bits, adding some horns and spikes with Milliput and plastic spikes. With further raids of the bits boxes, I just added whatever I felt like, and like I keep saying, none of this build was meant for the end result to be a masterpiece, just spending as least time as I could to create both rhinos (if I’d wanted to I could have easily sunk days into detail, but I’d like to think I could knock up 10-15 up of these, from start to finish in less than a week at a push)

Since the side panels were a little devoid of detail, I opted to put a big Khorne symbol on one side (Which saved me from having to create some time consuming details, and gets the message across about which side it’s on!) Don’t get me wrong, If need be, I would have made whatever, but time was in the essence here, so a bit of 2mm fun foam cut out would be sufficient.

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The main weapon was created from a plastic halloween candy container I have had in my bits for years, and yeah I know, it’s kind of weird. I did originally consider using the brassy scheme, but I just ended up going with the same bone theme as the neck of the big daemon head which helped tie both parts together. I think it works, but if I had to do it all again, I’d try it different. Besides, it’s not for me, and my son did say that if I made him another tank, to go more spiky and death metal with it, so I greatly exaggerated everything and he’s happy with the result.

Like I said, I do like the end result, just I know I can do better next time, I find that knowing when to stop is very difficult normally, so in this case I couldn’t justify any more time to add this and that, or add more weathering and paint effects as I might do. I would say that what bugs me the most is not having the Khorne Ceros APC on hand from before was and still bugs me, as I would have liked to make sure they matched, plus I still haven’t seen them side by side to compare. I’ll try to get them back to take some side by sides pics and post them, as I will with the Nurgle versions as well (but I know they match for sure, as I can see them as I type right now.)

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Anyway, hope you enjoyed the post, a little bit overdue I know (My garden has been taking a lot of my time, so bare with me!) I have another post to come straight after this to make it up to you, so standby for that. Let me know what you think, any suggestions, comments and such, and I’ll see you in the next post!

Scratch Building Proxy Rhino APCs for pennies!

14 May

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Since Well before my Chaos Ceros APC designs, it was always my intention to make myself a large vehicle detachment, so it should come as no surprise that I had to add more of such. Only thing was, I misplaced all my Ceros design templates, so I needed to either try and remake them, or start again but use a closer analog to the traditional GW rhino APC.

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You should know that I am not one for carefully measuring and calculating anything. Unless I find it unavoidable, I wing it 100% with whatever I make. My way is not perfect but I hate being stifled by anything other than the creative process. But, I caved and tried harder to make the next additions more in line with sizes, shapes and style.

After a long time of trying to find easy templates in a more GW fashion, I ended up using the ones in Wyloc’s video on youtube. I pretty much only used to dimensions from his vid, just to get that Rhino classic aesthetic, so if you read this Wyloch (which I’m sure for certain he has before in the past) I send my thanks! Just that simple shape was enough to get a new set of templates made to churn out a couple at once, one for my Nurgly bois, one for my sons Khorni bois.

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However, after doing this, I ended up finding the Ceros templates, so now I have two different sets. I’m thinking after comparing sizes of the Ceros to the traditional Rhino, the Ceros will be closer to a landraider in size, so generally when I get to fielding them, I’ll be using the Ceros pattern as that. (Unless I end up making a set based on the dimensions of one of the landraider designs, which I probably will!)

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The new builds, are surprisingly smaller than the Ceros, very chunky in fact, but since many design parts, materials and elements are the same on the Ceros, they easily fit together in style. I do enjoy the flexibility of personalisation with these scratch builds, so much in fact I want to make a cultist one, crewed by my fervent corrupt human worshipers of Nurgle, who kind of resemble an imperial guard unit anyway, so that is coming, plus I have a separate detachment of Chaos Space Marines from the Purge Chapter which I want a dedicated transport for.

I would fucking love to do one more custom Rhino for the Death guard, but to make it into a plague tower of Nurgle, but I’d like to try making my own version of a Death Guard Plague burst crawler. We’ll see, just there are too many cool things I can think of to personalise them into, and once I’m finished with the Nurgle bois, Tzeentch beckons me to use the CP Models Bird like Avian models as Tzangor, and a pimped out glowing Thousand Sons Rhino with Sphynx accents would be a good model to make. Plus, I get to make a big floating tower model that’s bristling with guns and such, would be fun to make. No real reason behind it, I would just like to give it a go!

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I do promise that when I make the next Ceros and Rhino, I will give you a full tutorial, with downloadable templates (that way I won’t loose them!) and when I do, they will be available as PDFs on DriveThruRPG and Wargame Vault. I do miss posting the tutorials like I did with Grim’s Dungeons of Doom, I know a lot of people do get a load out of them and I’ve seen plenty out there trying my methods, which is nice to think I’ve inspired some to get trying.

They do take extra effort and time, as you gotta remember to get decent photos of the stages involved, and it can be tricky to remember doing it when I’m in the zone and focused on getting it made!

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Still, the process was quick as I knocked up these two in a couple of nights, followed by a couple of other days painting them (reveal in next posts) I am trying to get myself into the habit of spending less time painting minis, I have a tendency of spending far too long on even the most basic troops and terrain, so I allow myself to be a little more sloppy and hope it all comes together in the end, which I think it does mostly.

With the more limited time I have, it is a good compromise, leaving the more careful jobs to character and special models. I don’t paint for competitions, tournaments or praise, I know I’m not a top painter, but slightly above OK will do me fine.

 

Next time, I’ll reveal the finished work, starting with the Death Guard Rhino, take you through how I achieved the various looks and materials used a bit more in detail.

After that we’ll take a look at the Khorne version and analyse, then I’ll do a size comparison with the Ceros vs Rhino (I might be able to get some shots of the Khorne APCs too)

Until next post, Stay Sane, Stay Grinning, and Stay inside coz’ there’s a Nurgle about!!

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